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Introducing...

-- a 3d style Bible story software
game about the story of Joseph from Sunday Software.
We've released several
updates to Joseph CD over the years.
Version 2.3 is the version now shipping.
In 2010 we issued a Joe
2.2 update that improved the game and
fixes a couple of things that make the game
play a bit quicker for classtime. Owners of
2.0 and 2.1 can download the
free 2.2 update.
If you already have version 2.2 installed,
get the free 2.3 update.
Joe 2's Game Plot and Content:
Joseph's Story is a 3-D
style lesson-game that tells the whole story of
Joseph. Your students
guide "Robin MacTavish," a teenage archaeologist, through the
underground ruins
of Joseph's palace recently discovered beneath the Egyptian sands by
her grandfather, Sir Dabney MacTavish. Their
conversation during the adventure helps tell
the story and guide your students. (If
you've seen our terrific Exodus Adventures
CD, you've already met Robin and Sir Dabney.)
All the major parts of the Bible story
are in the game. A navigational menu
allows players to jump to any part of the
story they want to concentrate on, or visit
again. The menu also allows
students/teachers to skip past parts of the
story.
View the Preview Movie
of Joseph's Story CD
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Joseph has left
his amazing story behind in his mysterious palace for future generations
to discover.
...But he's also made getting through the
palace rather challenging and fun.
The ruins are ...ruins! There
are passageways and door, gates and
spiders. The teacher's guide tells
all.
Robin meets her
Grandfather, Sir Dabney MacTavish, in the Dig Tent, then journeys into the underground
ruins to encounter the story.
As Robin is guided
by your students through the ruins (using the keyboard and mouse), they trace the path of the
story of Joseph --the coat of many colors, the dreams, the
well of rejection, Potiphar's house, Pharaoh's prison,
the Baker and Cupbearer's dreams,
Pharaoh's Dreams, famine and service to Pharaoh, and
reconciliation with Joseph's brothers. |
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As she's exploring the ruins,
Robin gets too close to
the well
and falls in it. --And that's when
the real adventure begins.
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The
ruins begin to think that Robin is Joseph.
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The
slave traders come after her.
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Potiphar's wife has her
arrested and thrown in prison.
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Robin finds the Baker and Cupbearer, hears their stories,
and if she answers their dreams
correctly, she is let out of
prison.
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Robin is called to solve Pharaoh's dream,
and if she does so correctly,
she is set free and meets up
with her grandfather again who
takes her through "Joseph's
Maze" to hear and see the
rest of the story.

At
the end of the maze, when Robin finds the
cup of Benjamin she emerges
above ground. |

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Now Robin must climb the scaffolding
around an obelisk to meet her Grandpa Dabney
again and show him
Benjamin's cup.
When she puts the cup into the
obelisk, it triggers a final event:
Joseph's brothers appear and talk with
Robin. She hears what's in their heart --and ponders
the true meaning of Joseph's story.
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Grandpa Dabs is
a teacher, as well as guide
through the program.
He talks about the story at
various points during the
game, and gives Robin (the
players) instructions about
what to do next |
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Teaching Notes:
Joseph's Story
CD is a game that's laid out like a lesson.
You play through the narrated scenes of Joseph's life.
Students encounter the characters in the story who have plenty to
say. Your players must figure out certain
parts of the story in order to advance. Our
game guide gives YOU the clues to advancing
(if you need to share them with your kids). Along the way
Robin finds her grandfather's Bible
Study notes and questions which your
students can answer then by filling in a
worksheet we've provided our guide, or
discussing them with their teacher after
the game is over.
Ideally, the game
REINFORCES your previous Bible study of the story. But the game
itself is a good introduction to the overall story, --as it plays
through the Bible story elements in sequence.
A "JUMP MENU" allows teachers or students
to jump forward or backwards in the story.
Ideally, they should go through the
whole game to see the big picture, but
we know that occasionally time is short,
or you need to advance quickly during
your preview & preparation. Just press
"ESC" anywhere in the program to
access the Jump Menu.
Joseph's story is especially relevant to
children and youth:
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Joseph was young.
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His story is about family and
siblings.
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His story is about jealousy, and
bullies, and people who tried to
compromise his values.
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His story is about "why is this
happening to me?" and "Where is my
life going?"
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His story is about perseverance and
staying true to one's self and
trusting God.
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His story is about reconciliation,
--instead of retaliation.
Please note:
The
Joseph's Story game IS challenging. Older children and youth will need
about 30 to 40 minutes to play through it.
Younger children may need help
navigating (and will love it just the
same). You CAN SKIP certain segments,
and you can go back to certain parts of
the story for more review (especially
helpful if you're playing over a two or
three week lesson). See the guide
for advice on that. We strongly encourage
teachers to print the free game guide (it includes a map and
shortcuts). And we strongly recommend printing the free Student
guide and Worksheet to guide your students.
Click here to
see the Joseph 2.0 Outline and Teacher's
Guide.
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Age Range:
Ages 9 through
young adult.
Ages 5 to 8, with help.
Younger children will need a guide's assistance to play the game.
The story is heavily narrated throughout
which helps all ages, but especially younger
children.
Younger children will need help
navigating and completing some tasks, but will
enjoy the scenes and action. The interiors and
characters are authentic looking, but
there's nothing particularly scary.
To help guide your students, print
Sir Dabney's
Worksheet for Students. It has
questions to answer along the way. Print the
Teacher's Guide as
well to help prepare, and to help you move
more quickly through the game if you are
running short of time.
View and Print Sir
Dabney's Teaching Guide
View and Print
the Student Worksheet
View the Preview
Movie of Joe 2
View
More Screenshots from the game
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THIS CD IS LESS
THAN THE COST OF A DOZEN DONUTS
Cost of a $6 box of donuts x 5
different grade groups =
$30
for donuts
Cost of Joseph CD = $28
(plus you'll use this CD more than
once per grade group over the years)
Read more
about the REAL cost of software |
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Joseph
Minimum
System Requirements:
1.4 ghz processor minimum.
1.5 gb of ram minimum.
16 mb of videoram minimum.
2 gb of ram and 32+ mb videoram recommended.
XP/Vista/W7 only.

Price:
Regularly $28 for one copy.
$25 each for 2 to 4 copies.
See our online order form for even
greater quantity pricing.
Site License Available!
$130 for 5 to 10 installations
$160 for 11-15 installations
$180 for 16-30 installations.
Now shipping: Version 2.3
with some enhanced
features.
If you already have v2.0, 2.1, or 2.2 installed,
get the free 2.3 update.
Order BOTH of Robin MacTavish's adventures and
get an additional discount! Look for the Exodus
Adventures & Joseph's Story BUNDLE in the "bundles"
section
of our online order form.
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About
our REMAKE of Joseph's Story CD...
We felt this was such an
important story
that we wanted to update our original
Joseph's Story game (version 1) made
in 2003.
The advancements in
gaming tools, and the LEVEL OF COMPUTING
POWER which most of our customers now
have -allowed us to SIGNIFICANTLY IMPROVE
the game play and appearance of Joseph's
Story on the screen.
We've also got a lot of good feedback
with Joseph 1.0 in the classroom. It was
quite a hit, and that
advice has made 2.0 even better. The
graphics are richer and sharper. The game
play is a little more straightforward, and
doesn't take as much time as version 1. Plus
you can easily jump ahead or back in version
2.
Why
a 3-D style game?
In this
3D style game, -players use the keyboard
arrows and mouse to navigate Robin through the ruins,
down passageways, around corners, and up
staircases. Such
navigation requires constant focus. The
forward moving, goal-oriented gameplay makes
the program extremely engaging to the
learner's senses. It harnesses their desire
to "win" the game. That said, we
don't make our 3d games so hard as to thwart
the students! There's really only one
direction you can go in Joseph's palace
ruins.
If you're
unsure what we mean by "3D style" then view
our
Joseph 2.0 Movie
Trailer
which shows the game in action. You may also
enjoy reading our article on
teaching
with 3d style computer games.
As well...
The biblical story of Joseph is HUGE. It has
many,
many episodes. And for such stories, we
have found that goal-oriented 3-D game landscapes
are well-suited to unfolding one story episode
after another, --helping students remember
all the parts of a big story. Unlike many 3d
games in which you can get lost, Joe 2.0
really only has ONE direction for the player
to go: through the story. And unlike some
games which defeat a player, in Joseph 2.0,
we haven't made it so hard to navigate that
you can lose. This is the difference between
a Christian education designed 3-D
game and other 3-D Christian that have come
and gone on the market.

Price:
$28 for one copy
$26 each for 2 to 4 copies.
Site License Available!
$130 for 5 to 10 installations
$160 for 11-15 installations
$170 for 16-30 installations.
Order Joe 2.3 now

View and Print Sir
Dabney's Teaching Guide
View and Print
the Student Worksheet
View the Preview Movie
View More
Screenshots from the game
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Joe 2Tech Support
If you already have v2.0 or 2.1 or 2.2 installed,
get the free version
2.3 update.
Older Version Joe Version 1.3 Tech
Support |
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