Introducing...

-- a 3d style Bible story software game about the story of Joseph from Sunday Software.

We've released several updates to Joseph CD over the years.
Version 2.3 is the version now shipping.
In 2010 we issued a Joe 2.2 update that improved the game and fixes a couple of things that make the game play a bit quicker for classtime. Owners of 2.0 and 2.1 can download the free 2.2 update.
If you already have version 2.2 installed, get the free 2.3 update

Joe 2's Game Plot and Content:

Joseph's Story is a 3-D style lesson-game that tells the whole story of Joseph. Your students guide "Robin MacTavish," a teenage archaeologist, through the underground ruins of Joseph's palace recently discovered beneath the Egyptian sands by her grandfather, Sir Dabney MacTavish. Their conversation during the adventure helps tell the story and guide your students. (If you've seen our terrific Exodus Adventures CD, you've already met Robin and Sir Dabney.)

All the major parts of the Bible story are in the game. A navigational menu allows players to jump to any part of the story they want to concentrate on, or visit again. The menu also allows students/teachers to skip past parts of the story.

View the Preview Movie of Joseph's Story CD
 


Joseph has left his amazing story behind in his mysterious palace for future generations to discover.

...But he's also made getting through the palace rather challenging and fun. The ruins are ...ruins!  There are passageways and door, gates and spiders. The teacher's guide tells all.

Robin meets her Grandfather, Sir Dabney MacTavish, in the Dig Tent, then journeys into the underground ruins to encounter the story.

As Robin is guided by your students through the ruins (using the keyboard and mouse), they trace the path of the story of Joseph --the coat of many colors, the dreams, the well of rejection, Potiphar's house, Pharaoh's prison, the Baker and Cupbearer's dreams, Pharaoh's Dreams, famine and service to Pharaoh, and reconciliation with Joseph's brothers.

 
As she's exploring the ruins, Robin gets too close to the well and falls in it. --And that's when the real adventure begins.
  • The ruins begin to think that Robin is Joseph.
     
  • The slave traders come after her.
     
  • Potiphar's wife has her arrested and thrown in prison.
     
  • Robin finds the Baker and Cupbearer, hears their stories, and if she answers their dreams correctly, she is let out of prison.
     
  • Robin is called to solve Pharaoh's dream, and if she does so correctly, she is set free and meets up with her grandfather again who takes her through "Joseph's Maze" to hear and see the rest of the story.

At the end of the maze, when Robin finds the cup of Benjamin she emerges above ground.


Now Robin must climb the scaffolding around an obelisk to meet her Grandpa Dabney again and show him Benjamin's cup.

When she puts the cup into the obelisk, it triggers a final event: Joseph's brothers appear and talk with Robin. She hears what's in their heart --and ponders the true meaning of Joseph's story.

Grandpa Dabs is a teacher, as well as guide through the program. He talks about the story at various points during the game, and gives Robin (the players) instructions about what to do next


Teaching Notes:

Joseph's Story CD is a game that's laid out like a lesson. You play through the narrated scenes of Joseph's life. Students encounter the characters in the story who have plenty to say. Your players must figure out certain parts of the story in order to advance. Our game guide gives YOU the clues to advancing (if you need to share them with your kids). Along the way Robin finds her grandfather's Bible Study notes and questions which your students can answer then by filling in a worksheet we've provided our guide, or discussing them with their teacher after the game is over.

Ideally, the game REINFORCES your previous Bible study of the story. But the game itself is a good introduction to the overall story, --as it plays through the Bible story elements in sequence.

A "JUMP MENU" allows teachers or students to jump forward or backwards in the story. Ideally, they should go through the whole game to see the big picture, but we know that occasionally time is short, or you need to advance quickly during your preview & preparation. Just press "ESC" anywhere in the program to access the Jump Menu.

Joseph's story is especially relevant to children and youth:

  • Joseph was young.
  • His story is about family and siblings.
  • His story is about jealousy, and bullies, and people who tried to compromise his values.
  • His story is about "why is this happening to me?" and "Where is my life going?"
  • His story is about perseverance and staying true to one's self and trusting God.
  • His story is about reconciliation, --instead of retaliation.
     

Please note: The Joseph's Story game IS challenging.  Older children and youth will need about 30 to 40 minutes to play through it. Younger children may need help navigating (and will love it just the same). You CAN SKIP certain segments,  and you can go back to certain parts of the story for more review (especially helpful if you're playing over a two or three week lesson).  See the guide for advice on that. We strongly encourage teachers to print the free game guide (it includes a map and shortcuts). And we strongly recommend printing the free Student guide and Worksheet to guide your students. Click here to see the Joseph 2.0 Outline and Teacher's Guide.


Age Range:
Ages 9 through young adult.
Ages 5 to 8, with help.
Younger children will need a guide's assistance to play the game. The story is heavily narrated throughout which helps all ages, but especially younger children. Younger children will need help navigating and completing some tasks, but will enjoy the scenes and action. The interiors and characters are authentic looking, but there's nothing particularly scary.

To help guide your students, print Sir Dabney's Worksheet for Students. It has questions to answer along the way. Print the Teacher's Guide as well to help prepare, and to help you move more quickly through the game if you are running short of time.

 

View and Print Sir Dabney's Teaching Guide

View and Print the Student Worksheet

View the Preview Movie of Joe 2

View More Screenshots from the game

 


THIS CD IS LESS THAN THE COST OF A DOZEN DONUTS

Cost of a $6 box of donuts x 5 different grade groups =
$3
0 for donuts
Cost of Joseph CD = $28
(plus you'll use this CD more than once per grade group over the years)

Read more about the REAL cost of software

Joseph Minimum System Requirements:
1.4 ghz processor minimum.
1.5 gb of ram minimum.
16 mb of videoram minimum.
2 gb of ram and 32+ mb videoram recommended.
XP/Vista/W7 only.




Price:  
Regularly $28 for one copy.
$25 each for 2 to 4 copies.
See our online order form for even greater quantity pricing.



Site License Available! 
                 
$130 for 5 to 10 installations
$160 for 11-15 installations
$180 for 16-30 installations.

Now shipping: Version 2.3 with some enhanced features.
If you already have v2.0, 2.1, or 2.2 installed, get the free 2.3 update.

Order BOTH of Robin MacTavish's adventures and get an additional discount! Look for the Exodus Adventures & Joseph's Story BUNDLE in the "bundles" section of our online order form.
 

 

About our REMAKE of Joseph's Story CD...

We felt this was such an important story that we wanted to update our original Joseph's Story game (version 1) made in 2003. The advancements in gaming tools, and the LEVEL OF COMPUTING POWER which most of our customers now have -allowed us to SIGNIFICANTLY IMPROVE the game play and appearance of Joseph's Story on the screen.

We've also got a lot of good feedback with Joseph 1.0 in the classroom. It was quite a hit, and that advice has made 2.0 even better. The graphics are richer and sharper. The game play is a little more straightforward, and doesn't take as much time as version 1. Plus you can easily jump ahead or back in version 2. 

Why a 3-D style game?
In this 3D style game, -players use the keyboard arrows and mouse to navigate Robin through the ruins, down passageways, around corners, and up staircases. Such navigation requires constant focus. The forward moving, goal-oriented gameplay makes the program extremely engaging to the learner's senses. It harnesses their desire to "win" the game. That said, we don't make our 3d games so hard as to thwart the students!  There's really only one direction you can go in Joseph's palace ruins.

If you're unsure what we mean by "3D style" then view our Joseph 2.0 Movie Trailer which shows the game in action. You may also enjoy reading our article on teaching with 3d style computer games.

As well...
The biblical story of Joseph is HUGE. It has many, many episodes. And for such stories, we have found that goal-oriented 3-D game landscapes are well-suited to unfolding one story episode after another, --helping students remember all the parts of a big story. Unlike many 3d games in which you can get lost, Joe 2.0 really only has ONE direction for the player to go: through the story. And unlike some games which defeat a player, in Joseph 2.0, we haven't made it so hard to navigate that you can lose. This is the difference between a Christian education designed 3-D game and other 3-D Christian that have come and gone on the market.

Price:  
$28 for one copy
$26 each for 2 to 4 copies.

Site License Available!
$130 for 5 to 10 installations
$160 for 11-15 installations
$170 for 16-30 installations.

Order Joe 2.3 now

View and Print Sir Dabney's Teaching Guide

View and Print the Student Worksheet

View the Preview Movie

View More Screenshots from the game

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Joe 2Tech Support

If you already have v2.0 or 2.1 or 2.2 installed, get the free version 2.3 update.

Older Version Joe Version 1.3 Tech Support


A few customer reviews...


My elementary-aged Sunday School class of boys began their adventures with Joseph today, and I wish you could have seen their faces! They can't wait to come back next Sunday! Thank You so much! 
~Kendel H. Tulsa OK

LOVE the new Joseph!  It is so much easier to maneuver since you follow Grandpa around.  It is easier for younger kids, but yet still fun to use, and tells the story in a wonderful way.  Thanks!   
~Cindy W., Trinity Lutheran, Hayfield MN

Love Joseph and thrilled about the teacher's map for the Hall of Dreams. Makes it so much easier.
~Amy P., First Presbyterian, Ft Worth TX

The adults and youth who've been preparing have been very positive. Our kids will see Joseph 2.0 for the first time this weekend. Thanks for your good work.
~Sue S., Preston Hollow Church, Dallas Tx.

The kids really enjoyed it and gave it a thumbs up!
~Nancy C., Palma Ceia Presbyterian Church, Tampa, FL